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Things too Check Out

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Things too Check Out Empty Things too Check Out

Post by miger Wed May 17, 2017 7:48 pm

A few of things that might be wrong:

The help lesson says wearing an item will keep it from being thieved. I was wearing a medallion of the dragons and it was taken by a thieving char. I had thought that thieving happened before but now I am certain.

Another oddity: in an AM room, a chest sent me on a TP trip. But I could not use my spells to locate or TP to the char. If I can't use spells in AM room, why can a chest trap use the TP spell from that AM room?

Reticulated Armor data states the A/D is 1/11 when aligned. It actually is 5/14. Since I am using one pls don't reduce A?D until I out grow it!

Mike


Last edited by miger on Fri May 19, 2017 1:15 pm; edited 1 time in total (Reason for editing : Additions)

miger

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Things too Check Out Empty Re: Things too Check Out

Post by boxripper Tue May 23, 2017 11:27 pm

Game has always been able to tp you in antimagic. At least on the 3 versions I have played.

Reticulated armor gives stats. That accounts for the difference in ATT/DEF (and it is some of the best armor for lower-mid level chars.)

Don't have any input on the getting equipped items stolen.
boxripper
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Things too Check Out Empty Re: Things too Check Out

Post by Jude Tue May 30, 2017 7:46 pm

Regarding equipped items getting stolen--I have not heard of that happening before (and it certainly should not be happening). That's one of the first things that the code checks for when a theft roll is made--whether or not it is equipped (or in the bank). I will however double check and make sure that there isn't anything funny going on in surprise rounds, etc. (Some of the thieving code is in separate areas of the code.)

Keep in mind that items can certainly be *destroyed* when they are in use, but usually it's pretty obvious when that happens (with a message at the bottom of the screen).

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