"un-dead" charmees
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"un-dead" charmees
I keep getting a message on my chars that I am carrying charmee slot 1. Even tho charmee slot 1 has a living charmee in it.
I can visit the morgue and raise my living charmee.
The charmee can fail raise and disappear too.
Sounds like a flag needs to get reset.
I have not tried picking up a dead char yet... but I am sure my charmee in slot 1 will disappear if I do.
I can visit the morgue and raise my living charmee.
The charmee can fail raise and disappear too.
Sounds like a flag needs to get reset.
I have not tried picking up a dead char yet... but I am sure my charmee in slot 1 will disappear if I do.
boxripper- Posts : 174
Join date : 2015-11-24
Re: "un-dead" charmees
Hmm, I think the issue might be not clearing the 'carrying monster' flag when a player leaves the game. i.e. a player is in the game on port #3 carrying a dead companion, and then leaves the game. At a later time, you enter the game on port #3 and experience the leftover flag from the previous player.
I will add a few lines of code in the right place to get rid of this issue. A bit of logic accompanying the display code for companions should do the trick..
I'll post here when it's fixed. Thanks for the report.
I will add a few lines of code in the right place to get rid of this issue. A bit of logic accompanying the display code for companions should do the trick..
I'll post here when it's fixed. Thanks for the report.
Jude- Posts : 351
Join date : 2015-11-15
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